AI Insights · Timothy · October 2021
Top Educational Games Performance in Costa Rica Q3 2021
A look at the performance trends of the top 5 educational games on a unified platform in Costa Rica during Q3 2021.
The third quarter of 2021 saw interesting trends in the performance of the top educational games in Costa Rica. Here’s a detailed breakdown of the weekly downloads, revenue, and active users for the top 5 educational games, according to data from Sensor Tower.
Lingokids - Play and Learn had varying weekly revenue throughout the quarter, peaking at about $2.1K in late June. Revenue generally hovered around $1.8K to $2K, but dropped to approximately $1.4K by the end of September. Weekly downloads saw a significant increase mid-quarter, reaching a peak of 2.8K in late August, before dropping to around 1.1K in early September and bouncing back to 2.4K towards the end of the month. Active users were relatively stable, with a peak of 4.4K in late August, before dipping to 2.5K in mid-September and recovering to 4.1K by the end of the quarter.
PlayKids+ Kids Learning Games experienced a steady increase in weekly revenue, peaking at approximately $267 in mid-July. Revenue fluctuated slightly but stayed above $100 for most of the quarter. Weekly downloads saw a notable surge in late August, peaking at 2.1K in early September. Active users mirrored this trend, peaking at 6.7K in early September before slightly declining to 5.9K by the end of the quarter.
NOGGIN – Presentada por Nick Jr had consistent weekly revenue, generally ranging between $120 and $180, with a slight peak at $188 in late August. Weekly downloads remained relatively stable, with a slight peak of 183 in late June and a low of 85 in mid-September. Active users showed a gradual decline from 924 in late June to 784 by the end of September.
Keiki Learning games for Kids had fluctuating weekly revenue, starting at $219 in late June and ending at $85 by the end of September. Weekly downloads were relatively low, peaking at 161 in early August. Active users also showed a consistent but slight decline, starting at 263 in late June and ending at 151 by the end of the quarter.
Buddy.ai: Early Learning Games experienced a steady revenue trend with occasional peaks, reaching $336 in late June. Weekly downloads were mostly stable, peaking at 272 in late August. Active users saw a slight increase mid-quarter, peaking at 513 in late August before settling at 495 by the end of September.
These insights provide a comprehensive view of the performance trends of the top educational games in Costa Rica for Q3 2021. For more detailed analysis and data, visit Sensor Tower.